Part of: Hack the Map: The Rigas Feraios Charta

Workshop to create a visual reality (VR) app

Dates

Prices

Free admission

Location

Onassis Library

Time & Date

Day
Time
Venue
Day
Saturday
Time
09:00
Venue
Onassis Library, Middle and High Schools in Attica, Onassis Stegi

Information

Addressed to

Middle and high school students in Attica

Dates

November 2019 - March 2020

Cost

Free admission

Application and selection process

Applications should be send to education@onassis.org by 15 October, 2019. Responses will be given by 1 November, 2019.

The comprehensive experience of visual reality on a journey in time.

Taking Rigas Feraios’s revolutionary 18th-century Charta of Greece as your starting point, and with the help of visual reality (VR) technology and the modeling software 3D Studio Max, you’ll create a photorealistic tour through space and an animated flow of 2D and 3D elements.

Once you create your app, you’ll be the first to test it out, traveling back in time through a VR helmet.

Photo: Stavros Petropoulos

Credits

  • 3D Graphics & Game Developer, Software & Media Administrator, Onassis Stegi

    Kostas Diamantis

  • Ph.D. History of Cartography, General State Archives of Greece, Historical Archive of Macedonia & Cartographic Heritage Archives

    Maria Pazarli

  • Science and Technology Historian, Onassis Library Coordinator

    Viky Gerontopoulou

  • Professor of Human Geography & Thematic Cartography, Geography Department, Harokopio University

    Thomas Maloutas

  • PhD candidate, Geography Department, Harokopio University

    Christoforos Vradis

  • Academic Fellow, Department of Economics, Athens University of Economics and Business

    Stavros Nikiforos Spyrellis

Conditions
Each school group that is selected will take part in one of the four workshops. The workshops consist of four three-hour meetings, to be held at the school itself and either the Onassis Library (Amalias 56) or the Onassis Stegi. On Saturday, 14 March 2020 the Onassis Stegi will host a presentation of the schools’ digital projects.