Photo: Stavros Petropoulos
Part of: Hack the Map: The Rigas Feraios Charta
Educational Program

Workshop to create a visual reality (VR) app

Dates

Tickets

Free admission

Venue

Onassis Library

Time & Date

Day
Time
Venue
Day
Saturday
Time
09:00
Venue
Onassis Library, Middle and High Schools in Attica, Onassis Stegi

Information

Addressed to

Middle and high school students in Attica

Dates

November 2019 - March 2020

Cost

Free admission

Application and selection process

Applications should be send to education@onassis.org by 15 October, 2019. Responses will be given by 1 November, 2019.

Introduction

The comprehensive experience of visual reality on a journey in time.

Taking Rigas Feraios’s revolutionary 18th-century Charta of Greece as your starting point, and with the help of visual reality (VR) technology and the modeling software 3D Studio Max, you’ll create a photorealistic tour through space and an animated flow of 2D and 3D elements.

Once you create your app, you’ll be the first to test it out, traveling back in time through a VR helmet.

Photo: Stavros Petropoulos

Credits

3D Graphics & Game Developer, Software & Media Administrator, Onassis Stegi
Kostas Diamantis
Ph.D. History of Cartography, General State Archives of Greece, Historical Archive of Macedonia & Cartographic Heritage Archives
Maria Pazarli
Science and Technology Historian, Onassis Library Coordinator
Viky Gerontopoulou
Professor of Human Geography & Thematic Cartography, Geography Department, Harokopio University
Thomas Maloutas
PhD candidate, Geography Department, Harokopio University
Christoforos Vradis
Academic Fellow, Department of Economics, Athens University of Economics and Business
Stavros Nikiforos Spyrellis
Conditions
Each school group that is selected will take part in one of the four workshops. The workshops consist of four three-hour meetings, to be held at the school itself and either the Onassis Library (Amalias 56) or the Onassis Stegi. On Saturday, 14 March 2020 the Onassis Stegi will host a presentation of the schools’ digital projects.