I AM (VR) | Susanne Kennedy & Markus Selg in collaboration with Rodrik Biersteker
Put the VR headset on. Find who you are.
Dates
Age guidance
Prices
Location
Time & Date
Tickets
Group ticket reservations at groupsales@onassis.org
Onassis Stegi Friends and general presale for January: from 21 DEC 2022, 17:00
Information
Available time slots
*18:00, 18:45, 19:30, 20:15, 21:00, 21:45, 22:30
Duration
35 minutes
Language
The installation is entirely in English.
Information
Persons who are pregnant, who have heart or vision problems, who suffer from epilepsy or some other serious medical condition, who use hearing aids, or who use a pacemaker or some other implanted medical device are advised to consult their physician before using a VR headset.
The use of VR headsets by minors is restricted to those aged 13 and over, accompanied by an adult.
ARIONA accepts no liability for any damages incurred by VR headset users who fail to comply with the guidelines set out above.
The closest thing there is to the metaverse and techno-shamanism. A singular immersive performance, a psychedelic trip that’s also a game of self-awareness in a virtual reality setting, brought to you by one of the most important German directors working today.
Just months after the Onassis Culture digital art exhibition “Plásmata: Bodies, Dreams, and Data” set inside Pedion tou Areos park, Onassis Stegi is presenting the first virtual work created by the acclaimed theater director Susanne Kennedy and Markus Selg in collaboration with Rodrik Biersteker.
Over the last 15 years, Kennedy has been radical in her experiments, introducing Internet and cyberspace paganist dramaturgies to the stage, even when tackling works as classic as Anton Chekov’s “Three Sisters”, which screened on the Onassis Channel on YouTube in 2020.
"If you think of fire, you are on fire. If you think of war, you will cause war. All depends on your imagination."
With “I AM (VR)” – which draws inspiration from the oracle at Delphi and its call on visitors to “know thyself” – Susanne Kennedy and her multimedia artistic associates Markus Selg and Rodrik Biersteker have created a virtual reality environment that takes participants on a 35-minute journey through a hallucinatory environment, a post-theatrical setting involving digital perception, play, and interaction that can only be described by the following maxim: “I dream, therefore I am – in reality and virtually.”
Photo: Markus Selg and Rodrik Biersteker
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-Susanne Kennedy studied direction at the Hogeschool voor de Kunsten (University of the Arts) in Amsterdam, where she launched her career as a director. Invited to join the Munich Kammerspiele in 2011, she has worked with the company to this day, and with the Volksbühne (People’s Theater) in Berlin. Winning the XIV Europe Prize New Theatrical Realities in 2017 has been a highlight of her career to date, awarded for her take on “The Virgin Suicides”; Jeffrey Eugenides’ novel of the same title has also been adapted for the screen by Sofia Coppola. The stage production was presented at the Athens Epidaurus Festival in 2019.
-The ideological origins of “I AM” lie in the Delphic maxim “know thyself”. The phrase, which we interpret in the present day to mean the virtue of self-awareness, is thought to have comprised one of three maxims inscribed at the entrance to the Temple of Apollo at Delphi, a fact confirmed by Pausanias in his travel writings. The origins of the phrase itself are not known – it has been variously attributed to Socrates, Heraclitus, the Seven Sages of Greece, and the first Pythia (the Oracle of Delphi) Phemonoe, among others.
-A modern-day oracle, set inside the heart of a large boulder, was dreamed up by the award-winning visual artist Cecilie Waagner Falkenstrøm for the “Plásmata: Bodies, Dreams, and Data” exhibition, produced by Onassis Stegi and presented inside Pedion tou Areos Park in the summer of 2022. The work, titled “FRANK”, was an artificial space “loaded” with philosophical data – an attempt to juxtapose the wonder and fear people feel about the phenomenon that is artificial intelligence.
-The term techno-shamanism first appeared in the Western world during the 1980s, and describes the cultural movement advocating the interaction of applied technologies with allusions drawn from spiritual and religious traditions, and the incorporation of the cyberspace experience into shamanistic practice. Treading the limits of neo-paganism, the aim of techno-shamanism is to seek out mystical experiences and higher levels of consciousness. Lacking a spiritual leader or other figurehead, the movement nevertheless enjoyed extensive exposure in the time of Timothy Leary, one of the most controversial academics of the American psychology community. Since young adulthood, he had been associated with research into the therapeutic effects of psychotropic substances; a little before his death (in 1996), and having gained a following among Generation Xers, he turned his attentions to cyberspace environments as an inexhaustible arena for “anarchic” psychological transcendence.
Photo: Markus Selg and Rodrik Biersteker
Credits
Concept and Design
Susanne Kennedy, Markus Selg, Rodrik Biersteker
Programming
Rodrik Biersteker
Visual Design
Markus Selg, Rodrik Biersteker
Sound Design & Composition
Richard Janssen
Text
Susanne Kennedy
Dramaturgy
Tobias Staab
Voices
Susanne Kennedy, Ixchel Mendoza Hernandez, Frank Willens, Ibadet Ramadani
Avatars
Ixchel Mendoza Hernandez, Benjamin Radjaipour, Thomas Hauser
Costume
Teresa Vergho
Production
Ultraworld Productions (Berlin - DE)
Management and Distribution
Something Great (Berlin - DE)
Co-produced by
Berliner Festspiele (Berlin - DE), Hybrid Box / Hellerau - Europäisches Zentrum der Künste (Dresden - DE), Internationales Sommerfestival Kampnagel (Hamburg - DE), Münchner Kammerspiele (Munich - DE), Noorderzon Festival of Performing Arts & Society (Groningen - NL), Schauspielhaus Bochum / Oval Office (Bochum - DE), Theater Commons Tokyo (Tokyo - JP) and Volkstheater Wien (Vienna - AT)
Thanks to
Chiaki Soma, Christoph Gurk, the whole Oracle Team, Rafael Steinhauser, Anna Rausch, Lucas S. Maximiliano, Matthias Lilienthal
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