Hardly Working
Four-channel video installation
Description
“Hardly Working” sheds a limelight on the very characters that normally remain in the background of video games: NPCs. They are non-player characters that populate the digital world as extras to create the appearance of normality. A laundress, a stable boy, a street sweeper, and a carpenter are observed with ethnographic precision. They are Sisyphus machines, whose labor routines and activity patterns, as well as bugs and malfunctions, paint a vivid analogy for work under capitalism.
On Display
Credits
Length
20:29 min
Directors, Scriptwriters, Cinematographers, Sound Recordists & Editors
Total Refusal / Susanna Flock, Robin Klengel, Leonhard Müllner, and Michael Stumpf
Sound Design
Bernhard Zorzi
Composer
Adrian Haim
About the artists
Topics
Sponsors/Partners
Within the framework of European Media Art Platform
Co-funded by the European Union